My D&D games of old are an odd mix of high magic and old technology.
My D&D games of old are an odd mix of high magic and old technology.
Lighters, lightning balls, flintlocks and cannon.
You can roll up a character or just pick one from the fancy website below.
http://evilevilevil.weebly.com/index.html
I will be ignoring XP as per usual and character advancement is based around arguments and actions. (I.E. My idea saved the villagers, that should totally make me a 3rd level fighter!)
Magic items are plentiful and often times dangerous.
events/chp5dtul641k04ml6muplc0bqd8
Lighters, lightning balls, flintlocks and cannon.
You can roll up a character or just pick one from the fancy website below.
http://evilevilevil.weebly.com/index.html
I will be ignoring XP as per usual and character advancement is based around arguments and actions. (I.E. My idea saved the villagers, that should totally make me a 3rd level fighter!)
Magic items are plentiful and often times dangerous.
events/chp5dtul641k04ml6muplc0bqd8
It sounds good.
ReplyDeleteI could live with a few more players but Casey Abbruzzese and peewee rota seal the deal.
I will always have room for an NCO needing to kill something after a hard day.
As well as for the accomplished author who wishes for nothing more than your time.
I'm gonna need 3 game characters and 5 game characters.
I'll try to keep it a short campaign.
More than welcome.
ReplyDeleteI've got a pretty cool Thief, Elf, and Fighter I could play using some of the random generators
ReplyDeleteAny thoughts on party composition?