Last night on D&D.


Last night on D&D.
Last night taught us 2 things.
If you only have 2 hit points. You never go looking for Giant Rats by yourself. And if you are a Wizard you need to be flexible when fighting a reanimated polar bear.

To that end. I would like to touch on something i talked about before my game started. That is Cantrips.

The first mention of cantrips really got me interested in playing a MU in D&D. I could finally be more than a Magical Multimeter. Sure a lot of it is useless in combat, or so the layman would have you think. But it finally added a much more magical aspect to a character that was toast as soon as a bandit drew a blade.

A MU that is well versed in cantrips is a MU worth babysitting. 
Cantrips "Cantrips and Orisons of the Academy of Apprentices" Kieran Turley 326(72) D&D3

  "Cantrips: Minor Magics for Would-Be Wizards" Gary Gygax 59(6) D&D1

  "Clutch of Cantrips, A" Turley & Bucak 302(48) D&D3

  "More Cantrips: Mini-Spells for Apprentice Magic-Users" Gary Gygax 60(16) D&D1

  "Little Wish, The" Jon Winter 221(20) D&D2

  Clerics "Cantrips For Clerics" Arthur Collins 108(28) D&D1

  Druids "Cantrips For Druids -- Naturally" Rick Reid 119(28) D&D1

  "Higher Aspirations" Mark L. Palmer 120(38) D&D1
  Illusionists "Cantrips For the Aspiring Illusionist" Gary Gygax 61(6) D&D1
  Orisons "Cantrips For Clerics" Arthur Collins 108(28) D&D1

  "Clutch of Cantrips, A" Turley & Bucak 302(48) D&D3

    Druidic "Cantrips For Druids -- Naturally" Rick Reid 119(28) D&D1

  "Higher Aspirations" Mark L. Palmer 120(38) D&D1

  Selection of "Apprentice Tricks" J.C. Alvarez 325(90) D&D3

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