I think i might have to get back into a H&H game.

I think i might have to get back into a H&H game.

The concept of a dungeon crawl makes so much more sense in space. I can understand a space station full of angry people and treasure a great deal better.

Who builds dungeons and then stocks it with monsters? What keeps the monsters from killing each other? If you live in a lightless cave, how did you acquire enough of anything to make it monetarily worth killing you?

Plus D&D doesn't have Floating Amoeboids. 
http://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/HulksAndHorrors

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