Wednesday, August 7, 2013

A Giant Dragon looking at the 9th World.

Hey there boys and girls!

So tonight i joined in on a hangout with +Cameron Corniuk that was all about Numenera.

The first thing that i noticed and the folks i was chatting with agreed.
We need a Quick Start guide for this game to give people who are just now hearing about Numenera. The system is not difficult to explain, mostly. But putting a bare bones codification of character creation on a few sheets of paper would make the whole experience a bit easier. It would also give a bit of motivation to those few who want to drop $9,999.00 for the players guide.

There was a bit of a hubbub over the concept of GM intrusion and the fact that there is an economy of Experience points. But, for those of you out there in internetlandia who are familiar with +Fred Hicks' blockbuster game FATE should be right at home with as the system functions in much the same manner as Aspect Compels. This gives your players an oprotunity to accrue XP and have a hand in the narritive process of the game. Personally i really dig this "Aspect" of Numenera, because i feel it causes greater player buy in.


I just picked it up the other day. It's 4 of the 5 official stories available right now. 
The Amber Monolith the first of the stories and is contained in the Core Book as an introduction. It starts painting the picture of just what you can expect from the 9th world. The rest of the stories continue in the same vein and work toward adding more distinct flavor to this new setting that seems both very familiar and yet very much oddly alien. For 2.99 you get 3 different formats of the stories for all the different reading devices that you may employ. 

The players guide is up for sale with cards for the low low price of $9,999.99. Sadly it does not come in the glove box of a new Honda, but i am pretty sure that your local Honda dealer will include the book with the purchase of a new Civic, but you won't get the cards.

In all seriousness the book (without the cards) is 8 bucks. And the strenght of writing and the art make the players guide a no brainer for anybody interested in taking part in the adventure of the 9th world.



RPG.net the controversy 
The other day RPG.net kind of blew up.
It seems that certain people are angry.
I honestly have very little interest in what people freaked out over but i include it for those who read tabloids.


If you are looking for official updates on Numenera you need to visit the 9th world hub. The community there is very much excited about the further adventures in the world of Numenera. So if you are looking for a quick dose of "Yippie!" this is a place to meet other folks who are pumped to play.


Transmissions from the 9th world
The last 2 podcasts have been highly suggested for GMing the game as +Monte Cook is interviewed and talks about the 9th world in great detail. Google Plus is also a great resource for all things Numenera as it has loads of gamers who are comfortable with gaming online via Hangouts.






Character Sheets.


This is the character sheet that has been included in the main book. While i can appreciate the amount of work that went into creating it.

Personally i find it to be overly busy and distracting. I know that other people could use this sheet without swearing, sadly i am not one of them. That is why i have already pestered +Glen Hallstrom on this topic and really hope that he creates yet another one of his fantastic character sheets.

Using Numenera to play Numenera.

One of the coolest bits i heard last night was the fact that there will be an application for the two major PADD software systems (Nothing on a LCARS app yet). The good news is that once the app is released by the goodly people at 3lb games it will be up in the iTunes and Google Play stores for $2.99 and promises to be a great addition to your game.
The official FAQ for the Numenera App.

And last but not least is the big brain this whole shebang came from. And honestly his name being on the project is something that anybody with a large stack of books (or access to google) knows well. +Monte Cook has been a real force of awesome in the gaming industry for a good long while. His name has been on so many projects that have brought a real value for the dollar to your gaming table.

So for me, it still took a bit of convincing. But not much. Once i started character creation last year and Numenera triggered a bit of crazy in me i was hooked. I gladly dropped the largest chunk of change on a single game that i have ever parted with in over 25 years of rolling dice.

For those of you who wish to know more about just who is Monte Cook i can suggest visiting his homepage.

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